Publication:
The "metaverse." The arrival of the future of 3D research, learning, life & commerce

cris.sourceIdoai:irek.ase.md:123456789/1983
dc.creatorBasil W., Nikas
dc.date2022-04-29T12:12:07Z
dc.date2022-04-29T12:12:07Z
dc.date2022
dc.date.accessioned2023-11-13T10:19:11Z
dc.date.available2023-11-13T10:19:11Z
dc.descriptionBASIL W.,Nikas. The "Metaverse." The arrival of the future of 3D research, learning, life & commerce. In: 30 years of economic reforms in the Republic of Moldova: economic progress via innovation and competitiveness [online]: The International Scientific Conference dedicated to the 30th Anniversary of the establishment of the Academy of Economic Studies of Moldova, September 24th-25th, 2021, Chisinau. Chișinău: ASEM, 2022, vol. 2, pp. 50-56. ISBN 978-9975-155-64-9.
dc.descriptionWhat happens when video games meet Web 2.0? When virtual worlds meet geospatial maps of the planet meet pervasive web video? When simulations get real and life and business go virtual? When you use a virtual Earth to navigate the physical Earth, the internet swallows the television, and your avatar becomes your online agent? The is the METAVERSE. DOI: https://doi.org/10.53486/9789975155649.07; CZU: 004.738.5+004.89+004.94; JEL: O33, M31, M37, M53
dc.formatapplication/pdf
dc.identifier978-9975-155-64-9
dc.identifierhttps://irek.ase.md:443/xmlui/handle/123456789/1983
dc.identifier.urihttps://cris.ase.md/handle/123456789/2932
dc.languageen
dc.publisherASEM
dc.subjectinternet
dc.subjectsimulations
dc.subjectbusiness IT
dc.subjectMetaverse
dc.titleThe "metaverse." The arrival of the future of 3D research, learning, life & commerce
dc.typeArticle
dspace.entity.typePublication
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